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Choose before claiming the open seat. Your favorite is only a starting suggestion, and duplicate factions are allowed.
A line-warfare game
Skirmishes is installed from your browser and then played as an app from your Home Screen or app launcher. Accounts, online matches and offline play all live inside the installed app.
A line-warfare game
Lead Maravese pike, shot, horse, and field guns, the Sereyan Mandala's spear, bow, and war elephant, or the Nusarai sea-raiders and their prahus, across rainforest, highland, river, and island frontiers. Explore the unknown, ferry troops across the water, seize settlements, and turn powder smoke into cover.
Offline solo play · deterministic rules · local autosave · v0.4.0-rc.1
Sign in to play a slow game against people. Take a turn whenever you like; everyone else gets it when they next open the app.
Player profile
Create a profile before entering multiplayer lobbies. Only these profile choices and your compact battle record are shown to other players.
A preference and profile badge only; it never limits which faction you may choose.
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Open lobby
Choose before claiming the open seat. Your favorite is only a starting suggestion, and duplicate factions are allowed.
Since you last looked
Combat forecast
Recruitment site
Fixed income +40 coin
Orders complete?
Ending the turn submits it and clears your undo opportunity.
Irreversible order
Resigning immediately records your loss and cannot be undone. If the match continues, your original participant identity remains in history and your former seat becomes AI-controlled.
The Maravese
Crimson Company · Red sash
Terrain beneath formation
Field manual
Three adjacent hexes form a protected front. Attacks from the other three gain +35% damage and prevent retaliation.
Intermediate Dense Smoke blocks fire. Haze or Dense Smoke on the target instead reduces ranged effect to 75% or 50%.
Cavalry charges after three clear movement hexes. Braced pikes cancel frontal charges and strike back hard; a flank bypasses the brace. A Sereyan Royal Spear Guard may spend a whole activation to brace deliberately: that stance also refuses War Elephant displacement, persists until the Guard cancels it, and forbids moving or turning meanwhile.
Dismounted Dragoons move 2 with infantry terrain costs and may fire. Remount explicitly for one point when no enemy is adjacent; remounting prevents attacks.
Elite explorers cross rough ground and enter mountains. Pistol & Steel fires once before the saber; Reload Pistol deliberately on a later activation.
Select a target, not ammunition. Range 1 automatically uses Canister at ×1.5 attack strength with no splash; ranges 2–4 use full-strength Round Shot with adjacent splash. Ordinary friendly vision can reveal a distant target, but terrain, formations, smoke, and concealment still govern the gun's own firing line.
Explore terrain with LOS-based vision. Tier 1 settlements recruit pike and shot; spend 50 Coin to unlock the full roster next turn.
There is no ordinary round cap. Control every enemy headquarters or eliminate all rival forces.
Tap a friendly formation, then a highlighted destination or target. Tap any formation or empty tile and choose Details for the complete unit and terrain sheet. Drag to pan; pinch, wheel, or use ± to zoom.
Offline playtest tools
Run the real seeded map generator, combat engine, victory rules, and AI in a background worker. Simulations never read or replace your ordinary skirmish save.
Ready · simulations run completely offline.
Uniform Plains, identical hex anchors, selection rings, health bars, and status markers. The second row uses the same metadata at a zoomed-out phone scale.
Battle decided
The rival headquarters have fallen.